Friday, March 21, 2008

Dilema

Now that I have taken a sabatical from World of Warcraft for about a week, I have noticed that I am lacking enthusiasm for getting back into the game.

Upon reflecting about what the game offers, I realize just how little of the end game that I am interested in. I have a little interest in going to some of the raiding locations, but I abhor the gear requirements that are basicly needed to actually go there.

Essentially, if I want to improve my gear I am limited to three choices.

1) Arena PvP. This requires a team and there is no gameplay strategy involved (unlike battlegrounds). Essentially a glorified duel with 1 or more partner on your team. Doesn't sound like a lot of fun to me.

2) Daily Heroics quest: You can kill bosses in high level Heroic dungeons for badges. These badges can be traded in for some decent gear. The amount of badges needed to get the gear will require going into every dungeon every day; and it will still probably take weeks to complete a set. The problem with this is that I only like doing these dungeons with friends, but have a hard time coordinating with them. The alternative is to go in with a PUG (Pick Up Group). Quite frankly, that isn't going to happen with me. I'll either go in with my friends or not at all.

3) Weekly tours of Karazhan: My guild has started raiding Karazhan and this is the most likely course for me. The good news is that the bosses do drop the badges that you can get in the heroic dungeons. The bad news is that it can only be cleared once a week which means months of clearing it to get better gear. Unless you are lucky and get something halfway decent in a loot drop.

So, what is the point to going to all this effort to get better gear? Well, it is so you can go to harder instances so that you can get better gear...

I crave something more in a MMO. Give me something to do that doesn't require constant combat through constant raiding. Give me a decent crafting system that isn't based on loot drops. Give me a home to decorate. Give me a reason to go to cities besides duels and spam.

As things stand, I don't know when I'll return to WoW. I can always level another character to 70, but what is the point in it if raiding is all I have to look forward to? I'll have to give this some thought over the weekend. Right now, I am leaning towards leaving and not returning until Blizzard has released the expansion.

2 comments:

Easter Durni said...

Awww grampaw's talking about the MMOs of yesteryear again :)

The reason SWG worked better for us was partly the crafting and other features that kept people sitting around with something to do until it was time to get in a group and pwn something. It was also largely due to Lath, Star, Arctis and others playing support combat roles during the CU, and being willing to coordinate things. WoW being more goal oriented, it's hard to find people that are just aimlessly wandering around waiting for something to happen and crafting in the meantime.

We're having an order meeting Weds at 6:00-6:30 to discuss taking over the world, and also to figure out if there's some kind of way we can make time to do some activity together, whether it's BG premades (Sami just got hooked on BGs) or instances or whatever.

And naturally after the expansion we still plan to have our death knight cult. But to get the death knights, we're going to need regular characters that can get everyone through the unlock quest. I'm on it :)

Oh yeah, Comitatus cleared most of Kara last night, only two bosses remain unslain. I'm really proud of them.

Kenshu Ani said...

I am just so sick of combat, probably the reason I started with a stealthy, avoid-combat-as-much-as-possible character for Oblivion. I was amazed at how far you could go in that game by avoiding combat.

I'm starting to get back into a combative mood, but I might still be a little obsessive with the game. Especially since I bought a home for my character.

Thanks for the heads up on the meeting, I should be there.